ShadPS4 Setup
Get one game running in ShadPS4 before you add the system to HyperHQ.
HyperHQ works with extracted game folders. Each game folder needs eboot.bin and sce_sys/param.sfo:
D:/Games/
Game name/
eboot.bin
sce_sys/
param.sfo
HyperHQ reads the game name and Title ID from param.sfo. Your files stay where they are.
Pick the platform
Start the Add System wizard and choose PlayStation 4. For PS4, HyperHQ asks for the platform before the games.
Pick one:
- Use installed ShadPS4: HyperHQ fills in the path when it finds your install. Use Browse to pick a different executable.
- Download ShadPS4: Installs the latest stable release as a separate copy managed by HyperHQ. Select Download and use ShadPS4.
- Choose a custom platform: Pick a ShadPS4 platform you already set up, or select Add New Platform.
Find your games
On Game Locations, choose how HyperHQ finds your games.
Import from ShadPS4 configuration
Best option when ShadPS4 already lists your games. HyperHQ reads the game folders from your ShadPS4 settings.
- Select Import from ShadPS4 configuration.
- Check the game count and the folder list.
- Select Next and finish the wizard.
Zero games found? Add or enable your game folders in ShadPS4, then select Rescan. Still nothing? Switch to Choose game folders.
Refresh Games reads your ShadPS4 configuration again, so games you add in ShadPS4 later show up after a refresh.
Choose game folders
Use this when the import comes up empty, or you'd rather pick folders yourself.
- Select Choose game folders.
- Select Add Game Folders. Pick a library folder or one extracted game folder. HyperHQ checks nested folders.
- Select Next and finish the wizard.
Troubleshooting
- Game missing: Check the folder for
eboot.binandsce_sys/param.sfo, then run Refresh Games on the system. - Runs in ShadPS4, fails from HyperHQ: Check the selected platform and its launch command. HyperHQ updates the default ShadPS4 commands for you and leaves custom commands alone.
- Crashes in ShadPS4 too: Compatibility changes between ShadPS4 releases. Try a newer build before troubleshooting HyperHQ.